EQ2 FURNITURE



Total items in category Books (Three): 22
Books
A Bound Collection of Research Notes
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Discovered on 18 Nov 2008 at 11:22:33 PST.
Kor'Sha Experimentation Project
Research notes compiled by Relsiir Vailrek
Assistant Researcher in service to the Empire
It is an honor to be serving directly with the emperor on his most ambitious of plans, one that will surely bolster the strength of the Sebillissian Empire so that it might stand forever against any enemy foolish enough to face it. Although I will never be able to return to my home within Veksar -- a history filled with the triumphs of the iksar.
We are to begin fusing the essences of our kind with the dragons this very eve. our initial tests proved very promising, and the results proved the theories of our top researchers. Once the Emperor heard about these revelations, he ordered the project to be begun immediately. Emperor Atrebe, a brilliant theorist and the overseer our project, is in the primary laboratory at this moment, preparing the subjects for the procedure. I am to meet him within the house, and will begin the extraction of essence immediately. We should know by first light if we will have a successful, viable union of the essences so that we might proceed with the next stage of our experiments.
The Emperor's theory was absolutely correct - we were able to fuse the essences into something new... something even stronger than before. However, the result has shown a surprising resistance to the magics we had planned to use to shape its growth. We had expected a full test subject by today, but the new essence looks much the same now as it did on the first day. This is contradictory to what we had achieved before, although Emperor Atrebe now says that he had expected this to happen. He won't explain further, but has retreated to his chamber to think and plan. In the meantime, I believe we will need to discard the current test subject, which is unfortunate.
Emperor Atrebe emerged from his chamber late last nightfall, and hurriedly began talking with the other chief researchers. I was not able to hear much, but it seems that his theory rests in the change of essence we used for the experiment. it seems that we were using a swamp frog essence before, which appeared to be more receptive to the shaping magics we had planned to utilize. It seems, therefore, that the strength of our people is a hindering factor in our own experiments - which is of little surprise, now that I think about it. We will have to plan for this going forward, although I believe that the Emperor may already have something be is working on.
It's been weeks, and I've heard little news of progress on the Emperor's project, aside from home hushed conversations and glimpses of him quickly making sketches. However, even though the first test was largely unsuccessful, we did learn much about the process. Another of the chief researchers, Velizz, decided to continue with the frog-essence experiments. Apparently she believes we can create something useful from those creatures, and has even managed to gather the support of none other than Emperor Atrebe himself - much to the chagrin of the rest of the researchers. I haven't seen any results as of yet, but I am planning to visit the laboratory this evening.
I must admit, my original skepticism regarding Velizz's work evaporated fairly quickly after visiting her lab. I can easily see the potential in the beasts she is creating -- even though the first few I have seen would technically be considered failures. The first one immediately devoured another assistant before we could destroy it, and the next one screamed in agony for several minutes before it finally died as well. But the sheer power of these beasts cannot be denied, and the potential for a sturdy, obedient, flying mount to supplement our forces certainly is an unexpected boon. Without question, Velizz's creation will see its way into the ranks of our mighty armies.
I see now what took so long for Emperor Atrebe's plan to come to fruition. Apparently, we were attempting to merge the essences too quickly. However, if we do not maintain the magic necessary to create the union, then the essences will die. Unfortunately, given the amount of power that must go into the merging, there's no possible way we could have our mages and priests maintaining the channels for the required length of time. The Emperor, however, had a different plan. It seems that he devised a way to create a liquid with the necessary arcane properties through alchemy, and a tank to hold the subjects in until such a time when they have reached maturity. I eagerly await the outcome of this new methodology.
Success! The Emperor's genius cannot be denied. What emerged from the birthing tanks was more glorious than I could have imagined. Everything Emperor Atrebe said proved true, and the fruits of his genius are being put to training in the on-site facilities. I was amazed how obedient these creatures were when they first left the tanks. It was as if they understood the instructions they were given immediately, and they did not hesitate to obey them. I overheard the Emperor saying that he had found a way to put "whispers" into the thoughts of the growing subjects, so that they would hear and obey the commands they were given when they were ready. It's brilliant -- these creatures can be created, trained, and outfitted in a remarkably short periods of time, allowing us to keep the ranks of our armies almost permanently supplied with able troops.
Following the success of his last creation, Emperor Atrebe had devised a new plan, although the details to this one are secret to most all of us. Thus, I am not sure what it is he is attempting to achieve, although I imagine it will again be of tremendous benefit to the Empire. There is a rumor, however, that he is planning to use himself as the test subject for this new procedure. I'm not sure if I am comfortable with this decision, but if it meets with the same success as his previous endeavor, then who knows what power the Emperor himself may possess. This is to take place within the next few days, and I must go prepare. Long live Emperor Atrebe!
Books
a charred book
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This book seems to have charred edges, and although it seems rather old, it still seems to give off a faint smell of singed leather. Thumbing through the pages, you notice that a few loose notes are hidden inside the pages, that appear to be transcripts.

TREASURED
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Quest reward from [200] The Beginning of the End? (Miscellaneous), started by Al'Kabor in The Sundered Frontier (1878, -295, 3478) or by Dartain in The Sundered Frontier (1878, -295, 3478).

Purchased from Indis Surion in Qeynos Capitol District (702, 82, 129) or Navarius Orvalis in The City of Freeport (10, -7, -134) or Piritta Silvarri in Greater Faydark (151, 109, 175) or Lorekeeper Drelin in Thurgadin, City of the Coldain (475, -212, 261) or Beata Sringer in City of Fordel Midst (735, -9, -744) for 78c.

Discovered on 12 Oct 2010 at 9:44:19 PDT.
...here in my research. I found more examples of the symbol with the followers of Cazic-Thule, near the temple dedicated to him. It seemed to me that they certainly attached some significance to the symbol, perhaps believe it as a representation of the very temple itself. This is not surprising - it does resemble a similar structure, and I could see how they might come to that conclusion, with their simplistic thinking. I have to wonder, however, how it came to them in the first place. Was it passed to them by Cazi...
...ough finding it was a stroke of luck. I believe that while his research is sound on the symbol we collaborated on, I will keep this piece to myself. There is no point in sharing all of my knowledge with him, although it is imperative that I convince him to do exactly that for me. The writing on this is strange, and will take some time to decipher, but I am amazed at how clearly it represents the symbol within the texts. If I can properly decipher this, I might be able to learn the nam...
...zment, it was right there in front of me. I chastise myself for not having put the connection together before, but the halls of Erudin display this symbol prominently. I find it strange that two distinct groups half a world away from one another could be using the same symbol. I wonder more, then, what the origin of this symbol is, and even more so, what the significance of it could be. I find it implausible, then, that the cultures developed these symbols on their own, without some outside influence. Whether they were handed it, found it and adopted it, or an unseen hand guided its development in bot...
...uch of the research I had done would be wasted, if not for this stone slab. I've only managed to translate a portion of it, with the help from the manuals I found in the libraries of Odus. It's clear to me that this is called the Rune of Severing, although what it's significance is to my research is still a mystery. But severing what? And importantly why would such a symbol find its way to the intelligent Highmen and the savage lizard creatures of Cazic-Thule? One thing I am certain of, however, is that it does fit with the other runes that Everling and I have bee...
Books
A History of Veksar
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Quest reward from [80] A Thing of the Past (Veksar), started by Scholar Phinea in Fens of Nathsar.

Discovered on 3 Sep 2008 at 10:05:25 PDT.
An Account of the History of Veksar
Translated by Scholar Phinea of Omen's Call
Translator's Note
I have done my best to use the notes of the goblin scholars to create a decent translation key, but the reader should understand this is passing through the filter of the minds of lesser individuals. Therefore, many of the nuances of the script have doubtless been lost.
Following the victory over the Shissar, the iksar of the Kylong tribe set out to build a city, grand in its scope and dedicated to pleasure and to art. This city was built and became known as Veksar. with only the most refined architectural techniques in mine, it was built stone by stone into aliving masterwork.
The theater of Veksar was perhaps their finest accomplishment. Its players have played to only the most noble and wealthiest of iksar families for generations, and its halls have fostered some of the finest performers and composers known to our people.
When Venril Sathir assumed patronage of Veksar by way of the Unification wars, the theater, as well as all of Veksar, only grew in magnificence. Every spire was elevated higher, every hall was made grander, every mosaic was made that much more intricate and beautiful.
Many individuals, such as the playwright Yeviksi Ggzash or the singer Zrisi Ssthith, have found their fame here. Zrisi, in particular, was a favorite of Venril Sathir. She came to the theater as a young iksar and played here until her death. Venril Sathir himself requested would host a private show with her every visit.
The stories that have come from her halls have grown and spread among the iksar so that even the lowliest of jungle villager knows the progression of their basic tales. Such classic fables as "The Ant Tale" began as performances conducted for her audiences.
I record here, regrettably, at the end of her days. Though Veksar survived the end of the Sebilisian Empire, I believe she will not see another day. I am Poet Urviszin and have read my verses in these halls since I was a young iksar, but I will do so no longer. The great dragon Garudon, infuriated at the wrongs he believed done to him, has set his sights upon it.
Even now, I can feel the halls shake as he and his minions throw themselves against her walls. Frescoes are cracking and breaking, costumes are scattered, sculptures have toppled and are being tripped over by fleeing bodies, desperate nobles and poets reduced to a common fate with slaves and servants us all try to survive.
I have chosen to stay and leave this final account upon the walls. Veksar and her theater deserve that much. For hundreds of years, this city has persisted as the jewel of the iksar, but today, this jewel will be smashed and shattered.
Unobtainable
a row of three books
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Undiscovered.
Unobtainable
a set of three books
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Undiscovered.
Books
A Tale of Victory
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Offers the Quest
'Final Warning'
and is required by it


Discovered on 18 Nov 2008 at 12:00:36 PST.
The Lower Reaches of Guk
A Journal of Victory
By Talrien Dolvermist
On Sarreth's suggestion, I've decided to chronicle our adventures into the lower reaches of the froglok city of Guk, so that others might learn about the dangers we will undoubtedly face and overcome as we explore this ancient city. This will be done as proof of the deeds we will accomplish, but also as warning and guidance to those who might follow behind us. My companions and I are prepared and capable, and we will meet whatever the depths might hold for us with honor and courage.
We attempted to cross through the upper halls of Guk, but met resistance from the frogloks residing there. Although we clearly did not mean them harm, they were adamant about not allowing us to pass, and they even attacked us at one point in an attempt to drive us back. We know these are the children of Mithaniel Marr, so one would assume they would welcome us and our help. However, they are apparently quite xenophobic, and will not allow us to pass without a fight.
Although it made not a one of us happy, we were forced to cut through the frogloks, after which we found our way to a dark hall, wherein the skeletons of several races seemed to be intermixed. This appears to be the place we have been searching for -- along with the many bones, the stench of death permeates the air around us, and we can hear haunting wails coming from the darkness beyond. We've decided to rest for now, then venture in after we've had some time to gather our strength. We won't be able to linger long, however, as the nearby frogloks are likely to return, and in greater numbers.
Our first foray into the depths of lower Guk was successful! We met resistance from the aberrations roaming near the entrance hall, but they were no match for our combined strength. At first, the sheer ferocity of their attacks were daunting to us, but we have experience and preparation on our side, and we stood fast against their assaults. Although we were able to defeat our foes, I have to admit that the sight of them still has me shaken -- the beasts we fought were indeed frogloks, but were clearly only animated husks, shadows of what they once were. It seems that the lower halls are crawling with the undead, and not the living frogloks we encountered before. We will need to take care.
Our luck in the lower caverns did not hold. Although we have regrouped for now, we lost Vaelrin, our ranger, to the claws of our enemies. Although we attempted to fight our way to free him, we were not able to break their line, and had to retreat to a defendable position. At first it seemed we had lost our morale, and might retreat back to the surface. However, Sarreth stood fast, and reminded us that there was always an element of danger to our venture here, and that none of us were guaranteed to come back. We've decided to focus our anger into something stronger, and we are planning to challenge our enemy after some needed rest.
Today we will attempt to punch through the lines of the enemy, and perhaps even recover the body of our fallen comrade. We have a focused determination now, and although we are fewer in number, our determination and courage will undoubtedly carry us to victory in the coming battle. Our guardian Rell is finishing up some patch work on his armor, and Sarreth is meditating quietly against the wall just outside the torchlight. I can still hear our enemies, the vile undead froglok, combing the passageways just beyond our camp. They've stayed back for the most part, and only a couple of individuals have attempted to attack us as we rested. This is a boon we have taken full advantage of, and are just about ready to begin our counterattack. I will write of our victory once this battle has finished.
We are battered, bruised, and bleeding, but we have achieved our goal. The hordes have been beaten back and now we are firmly entrenched in the depths of the lower caverns of Guk. From here, we have set up a camp that will allow us to delve into the deeper reaches of Guk, hopefully to unlock the secrets held within this ancient city. Strangely, the wails and moans we have heard from the darkness have seemingly all but stopped. Rell believes that the beasts have retreated further into the depths, and is planning to lead us on what is effectively a charge while they are still reeling from our last attack Thus, our rest time will be shorter this time, but our spirits are high and we will cut through them again as we have before.
I am shaking as I write this. We could not have been more wrong about our foe. Now that I think about it, I can't believe how foolish we were. Once we began our assault, we found that we were hopelessly surrounded. Even ones that we thought had been destroyed rose back up to join their numbers. They kept coming, no matter how many we put down. The noises... the grating croaking and vile hissing the beasts spat at us - it all still rings in my ears. Rell fought long enough so that we might escape the slaughter, but I heard his screams cut short not long after we fled. Only Sarreth and I remain now... and Sarreth can no longer move or speak. I fear that unless he regains his strength quickly, we will be overcome. How could this happen? How did things turn so wrong?
They are coming...
Sarreth no longer breathes. He has been released from his fear.
I can hear them and their soft hissing... they are not far now.
All around me, they draw closer.
If you read this, leave now! Go before they claim yo... ... ...
(The rest of the page is stained and is unreadable.)
Books
Assistant Researcher's Notes, Vol. 1, Halls of Erudin
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Discovered on 14 Jul 2009 at 21:08:09 PDT.
I have been Zal'Urid's apprentice for several years now, and have witnessed his ingenuity and enlightened insight first hand. I guess I should have surmised that one day Zal'Urid would challenge Erudin in some capacity, I just never thought he would engage in open debate with the Erudin council itself. Yet there we were, walking through the city of those we once considered enemies, preparing to meet with those who shunned and stood against us for so long.
Zal'Urid said little as we approached the council hall itself. I could tell that he was lost in thought, no doubt going over his research in his head, anticipating questions and counterarguments that would come up during the debate. Occasionally he would ask for a specific page or manual, but other than that, he said nothing. He didn't even seem to notice the Deepwater Knights escorting us, and only gave a dismissing nod or wave of his hand to the attendants assigned to us when they asked if he required assistance or refreshments.
While my master mused silently to himself, I took the time to observe my surroundings. I had never been to Erudin before, and I was impressed with the beauty and craftsmanship of the halls, pillars, fountains, and artwork places throughout the city. Everything seemed to open and tranquil, but I knew that the people that lived here were a stark contrast to the city itself, choosing to be oppressive and judgmental of magics they feared or didn't understand. They would never be as enlightened or learned as thse of us who called Paineel our home.
Finally we arrived at the waiting chambers, and were intructed to sit and await the summons from the council. Zal'Urid nodded courteously, and took a seat near a large marble table. I sat across from him, and set his notes up where he could reach them. I then turned and looked toward the large doors leading into the council chambers. I couldn't help feeling a sense of dread, knowing that even though the scholars of Erudin and Paineel were now working together, my master and I were entering this chamber as enemies -- opponents to the great plan of the residents of Erudin?
As he worked on what I assume were his final notes, Zal'Urid must have sensed my unease, "What troubles you, apprentice?" he quiered. I hadn't expected him to address me at all. I was taken aback by the break of his silence, and it was all I could do to muster up a response without stammering like a fool. "My apologies, Master," I replied. "Being here, in this place... I never imagined we would be facing the Erudin council this way. I can't help but feel a sense of dread." Zal'Urid continued to work on his notes when he responded. "Why is that?" he asked, "Do you not trust my research and findings?"
"Of course, Master!" I responded quickly, sensing the veiled annoyance in his voice. "But it's just that there will be many of them in there, what if they align against you..." "They were fools before the alliance between our cities," he answered quietly, never raising his voice, "And they are fools now. My research is sound, whereas theirs is not. The surest way to win any debate, apprentice, is to have the correct information before that debate starts."
Zal'Urid had long been skeptical of Erudin's plan to construct a new Nexus. When the plan was proposed by the Erudin High Scholar, El'Arad to work jointly on its construction, I could immediately tell that Zal'Urid sensed that something was amiss. He never spoke about it much, but he immediately sent me int the libraries of Paineel for dusty tomes and books buried far within the shelves -- to this day, I have no idea how he knew those particular works were even there. However, he pored through them, making notes and charts, not sleeping or eating for days. His research was very methodical -- he never seemed hasty or rushed, and he would check and double check everything he recorded. I was the only one allowed to visit him during his research, and even then, he would not allow me to set eyes on his calculations or research notes.
Eventually he emerged, with notes in hand, and called for a session with Coriante Verisue and her council. I'm not sure what transpired in that meeting, but when Zal'Urid emerged, he was certainly not pleased, and retreated immediately into his study chambers. This repeated twice more, both with the same result. Whatever my master was looking for, he wasn't finding it with the leadership of Paineel.
Late one evening, I received a summons from Zal'Urid. He asked me to meet him within his chambers promptly. When I arrived, I could see that he had prepared for a journey of some sort. When I asked where he was heading, he did not answer. Rather, he commanded me to load the pack steeds and make ready to depart. We were leaving immediately. There wasn't much to pack, mostly tomes, charts, and notes -- but there were a great many of each of them.
We traveled for some time, our trip made longer by having to stick to the shores to avoid Toxxulia Forest. When we arrived at our destination near the shore of the Vasty Deep, I was surprised to see that we were greeted by none other than Deepwater Knights. At first I suspected an attack, but they appeared to be welcoming of my master and me. When I was assisting with the unpacking of our provisions and supplies, I noticed that Zal;Urid had walked off with one of the Knights -- the captain who had greeted us. I could not make out their conversation, but it seemed that my master was talking and the Knight was listening and agreeing. This was something I had never imagined I would witness in my years.
As it turned out, it was Zal'Urid's intention to meet with and address the High Council of Erudin. He met with dignitaries and high scholars over the next couple of days, as we waited for the Council to convene and hear my master's testimony. Now that time had come. As I sat nervous and in apprehension, Zal'Urid continued working and studying, exemplifying the rigid dedication to knowledge that helps define our people -- the one trait that unifies all erudites across Norrath.
Finally, the large doors creaked open, and a tall man, dressed in the gold and white of the Council, stepped out. "Master Zal'Urid. The High Council of Erudin will see you now." "Very well," my master replied. He patiently gathered up his notes and his charts, stood, and nodded to me, indicating that I was to follow. Together, we walked into the council chamber of Erudin.
Books
Assistant Researcher's Notes, Vol. 2, The High Council of Erudin
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Discovered on 12 Aug 2009 at 22:05:49 PDT.
I will never forget the chambers of the High Council of Erudin. Never have I been in a place where I felt such scrutiny, and indeed, such oppression. I knew that it was here that the Council banished Miragul for practicing the art of necromancy, thereby cutting an entire sphere of knowledge and learning from their studies. It was here that they chose to engage in war against the people of Paineel, for pursuing that very knowledge in our quest to understand the magics of the world in which we live.
The biggest surprise was waiting for my master and me when we entered the chamber itself. While I had expected the majority of the Council to be in attendance, I was not expecting to find many of the Paineel high court, including Coriante Verisue herself, sitting amongst the crowd. I looked over to Zal'Urid to gauge his reastion, but as always, he remined impassive. It was almost as if he expected to see them here -- perhaps he had even planned on it.
The hall itself was dimly lit, save a few lights along the back wall, and a large beam of light illuminating a platform in the center of the room. I sat on a bench near the stairs leading to the raised rows of seats where the Council sat. Zal'Urid walked to the center of the platform, entering the pillar of light, facing the Council of Erudin and the court of Paineel. There was no podium for him to lay his notes on, no seat for him to rest comfortably on the platform. He seemed untroubled, confidently facing those before him.
One of the scholars amongst the Councilors stepped down the stairs near me, and I could see that she wore the large headpiece of the arbiters -- she would preside over the debate, ensuring that it would not collapse into a free-for-all argument. I was concerned again, because she was clearly chosen from among the scholars of Erudin, but it was a logical choice, given where we now were. "Master Zal'Urid," she began. "You have requested audience with the High Council of Erudin, to discuss the viability of El'Arad's wise plan to put the teleportation network back in the hands of mortals, and out of the hands of the gods who took it from us." "That is correct, Arbiter," my master responded.
"As you can see, in the interest of cooperation with the city of Paineel, we have brought some of their esteemed court to this noble hall, so that they might have a voice in these proceedings. Therefore, you will be speaking to both cities, and will receive a unified repsonse from all of the erudite people. Do you understand this?" the speaker inquired.
"I do, Arbiter," Zal'Urid replied.
"Very well, then," she said. "Please explain to the Council what brings you before us."
"I am here to solicit the help of the High Council of Erudin with regards to the aforementioned rebuilding of the Spire Network, and construction of the Ulteran Nexus within Quel'ule," he began. "I believe this to be a highly questionable act, one that warrants scrutiny and further deliberation before we proceed further."
"Questionable?" came a voice from the Council. "In what way?" Several mutters of agreement could be heard among the crowd.
"Indeed, Councilor," my master said cooly. "I believe that this research is based upon faulty information, and that this poorly conceived plan could very well imperil all of Odus, if not all of Norrath itself."
Th council chamber erupted with incredulous harrumphs, angry retorts, and mocking laughter. Some of the councilors were standing now. shouting back their responses over the uproar started by Zal'Urid's words.
"What would you have us go? one shouted.
"There is no teleportation, and we are cut off from the rest of Norrath without it!"
"How dare you speak of the greatest minds in Norrath with impudence!" called out another.
The Arbiter worked feverishly to calm the cacophony of anger. My master stood unmoving, watching the reaction of the council, and waiting for the noise to subside. When it finally subsided, he opened his mouth as if to speak. However, before he could even begin, another voice cut through the dim chamber.
"You see? I warned you that he would waste the time of this esteemed council." I was surprised to hear that it was none other than Coriante Verisue, the head of the High Court of Paineel, speaking out against one of the wisest scholars the city of Paineel had ever known. "He wasted the time of the high court of Paineel three times over, and now he has come to the High Council of Erudin to do the same?"
"What gives you the right, scholar, to question the consensus of the scholars of the erudite people?" another councilor spoke out.
"The province of facts, councilor," Zal'Urid replied. "As I said, your conclusions are based on unsound information, and it is my duty to report my findings for consideration." it was obvious that the High Council of Erudin had heard enough. My master attempted to speak over the din, but they were no longer listening. Still, he remained calm, answering each objection as he could.
After several minutes of this, another councilor stood up, and raise his hand quietly. The noise in the chamber stopped almost immediately, and even the Arbiter stepped aside, out of the beam of light where Zal'Urid now stood alone. The figure walked down the isle toward the stairs leading to the platform below. I was unable to make out his face through the light, and even if I could, I am not sure I would have known who this man was.
The councilor said nothing as he approached Zal'Urid. The two scholars stood face to face for a few moments, before ayone spoke. In spite of what could have been defined as a tense few moments between adversaries, I sensed neither malice or anger from either.
"Your words are stinging and harsh, scholar," the man began. "If you are here to save all of Odus, as you claim, seeking the help of those that were once enemies, would it not be best to attempt some form of diplomacy?"
"I speak factually," Zal'Urid said to the man standing before him. "I do not believe that pointing out the flaws inherent in your plan are an insult to anyone, save perhaps yourself, if you choose them to be."
It was at that moment that I relized who this councilor was -- this was none other than El'Arad himself, High Scholar of Erudin, and primary architect of Ulteran spire network plan.
Books
Assistant Researcher's Notes, Vol. 3, The High Council of Erudin
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Discovered on 9 Feb 2010 at 10:23:56 PST.
"Indeed," was El'Arad's response. I could see his face clearly now, and admittedly, it was hard not to look at him in awe. This was the man who had proposed the rebuilding of the Nexus, and it was through his guidance that the two cities were now cooperating, and working toward a common goal. To imagine that Zal'Urid now stood against the man who had brokered peace between our cities made me ill -- but I knew that my master was no fool, and would not be here unless he was certain of his position.
"Let me assure you that I am not offended by your accusations," El'Arad said calmly.
"However, I am puzzled. What is it you think you have discovered that compels you to argue so vehemently against your plan?"
"It's not what I think I've discovered, El'Arad," my master returned, "It's what I have ascertained through rigorous study and calculations. Your plan is flawed, because it is based off incorrect information."
"And what information is that, scholar?" El'Arad asked.
"You are attempting to reconstruct a spire transportation network to replace the now nonfunctional Combine Spires. Yet, you based your design off the Combine Spires themselves," Zal'Urid explained patiently. "My calculations suggest that the new spires will still attempt to connect to the Luclin Nexus, as did the originals. Although I cannot be certain at this point, my research suggests a dangerous feedback of mystical energy resulting..."
El'Arad interrupted my master's speech. "You cannot be certain of the outcome, yet you stand before this high court asking us to cease what could be the greatest achievement of the erudite people. And why? Based on admittedly uncertain information."
"The only thing I am uncertain of is the outcome," Zal'Urid returned. "At best the spires simply will not function. I am still working on the calculations for any other outcome aside from that."
"What then, do we have to lose if the spires do not work as we designed them to do? If your calculations cannot conclude any other outcome with any degree of certainty, why are we holding this court?" El'Arad asked with a hint of amusement in his voice. My master has always had impeccable control over his emotions. It is a rare case when I have seen him allow circumstances to get him visibly upset. In almost every situation, Zal'Urid is deconstructing and analyzing the situations around him, and formulating plans for any given situations. I could see though, that El'Arad was beginning to make my master's shell of logical detachment begin to crack. At the time, I could not be certain as to why, since Zal'Urid had been in many such open debates, but I knew that something was different this time.
"I believe, esteemed scholar, that the spires not functioning is the least likely outcome," Zal'Urid said sharply. "In fact, I believe the most likely outcome is more likely as I said before -- something far more catastrophic. That's why I mentioned it at the beginning of this court."
"You are questioning, then, all of the scholars who have worked on this project, all of the great erudite minds, both from Erudin and from Paineel, and all of the hours upon hours of research that has been poured into what we are attempting to accomplish?" El'Arad turned to face the councilors seated behind him now. "You are saying, to this court, to these scholars, to these people, that all of their research is flawed, while yours is accurate? And we're supposed to take this based on what -- your uncertainty, which you cannot support with facts?"
"Indeed," Zal'Urid responded, to a chorus of jeers and disapproving murmurs. "I believe that more time and research must be dedicated before we begin this project in earnest. We can still get to Antonica by sea, so there is ample time to conduct further study."
"So you admit your contempt for your peers, then?" El'Arad said, a slight chuckle in his voice. Turning toward Zal'Urid, his gaze narrowed. "Tell me something. How many generations of your family have lived within Paineel?"
"I am the first, councilor," Zal'Urid answered.
"Interesting," El'Arad mused, as he began to circle my master. "Tell me then, who were your parents, if not scholars from Paineel?"
Zal'Urid hesitated, briefly before he could answer. However, Coriante Verisue wasted no time in answering for him. "They were Deepwater Kngihts, were they not, scholar?" she called out, the disdain evident in her voice.
"Indeed," Zal'Urid said loudly, "My parents were both members of that Order."
"And why, then, did you leave Erudin as a traitor to live within Paineel?" El'Arad said, punctuating the offensive word 'traitor' for effect.
"Because the scholars of Erudin have proven to be shortsighted and narrow in their thinking," my master answered bluntly. The angry muttering from the crowd grew ever larger.
"And is it also true that the Deepwater Knights have opposed this project from the beginning?" El'Arad began, never taking his eyes off my master. "Is it not true that they have made their own shortsighted and narrow way of thinking very clear to this court, and to all of Erudin very well known?" Calls of agreement began echoing off the walls of the high court now. I began to shift uncomfortably, unable to hold back my unease.
"Tell me, scholar," El'Arad said fiercely, "Did you not go to the high court of Paineel simply as a mouthpiece for your parents' order? Are you not just repeating the rhetoric of the Deepwater Knights, looking to spread their fear and lies to any and all who will listen?"
"How dare you!" Zal'Urid retorted, seething now with anger. "My research is my own!" My master thrust his notes into the air, shaking them toward the seated council. "My calculations and findings are sound! I challenge any of you to study my notes, and find a flaw within them, as I have found flaws within yours!"
The council chamber erupted into jeers.
"Throw him out!" came the calls from the benches above. "I've heard enough!"
My master attempted to argue back, but the crowd was no longer paying him any heed. El'Arad walked backwards out of the light, almost melting into the darkness beyond. It was clear that he had done what he had set out to do. It was over.
The large, heavy doors to the council chamber closed behind us as we left the chamber. As we walked slowly down the hall, I saw that Zal'Urid had calmed considerably, and was back to formulating a new plan. Before I could speak, he spoke to me. "There is something else amiss here, apprentice," he began. "I can't be certain what it is, but El'Arad has another motive -- I could sense it, but I cannot put my finger on it."
I nodded my agreement, because I was not sure where my master was going with his thoughts.
"We must find out more. I want you to go to the library of Erudin. Begin seeking out whatever information you can there. Listen in on the scholars' conversations, observe what tomes they are researching, find out who is associating with whom. Whatever is happening here, it is intertwined with the Nexus experiment, and thus could decide the fate of all of Odus -- we must learn all we can, as quickly as we can," he explained.
I was surprised, to say the very least.
"M-m-master," I stammered, "Please forgive me. Planning for the next round of debates is one thing, but looking for a web of conspiracy is something completely different! How can you..."
"Do not question me, apprentice," he said firmly. "I ask only that you follow my instructions faithfully, and speak none of this to no other. It is imperative that this remains between you and me."
"As you wish, master," I replied.
Zal'Urid looked up to me. "There will not be another round of debates -- I am sure that El'Arad will see to that. Meet me in three days back on the shore of the Vasty Deep with your notes. Be as discreet as you can."
"I will," I answered. "Where will you be?"
Zal'Urid looked away. "I am going to meet with the Deepwater Kngihts, and begin to compare notes. Where that meeting will take me, I cannot say."
I nodded. "
Very well. I will meet you in three days," I said, and turned to walk away.
"Indeed," Zul'Urid answered. "And apprentice," he said calmly, "Watch your back."
I froze for a moment, hearing the deliberate cold tone of his voice.
When I turned around, Zal'Urid was gone.
I will not fail you, my master. I will not fail.
Books
Collected Writings of Trepa
This item can be placed on the floor in any house type.

LORE  NO-TRADE

Quest reward from [87] Local Positioning (Great Divide), started by Aidia Mispah in Great Divide.

Discovered on 22 Feb 2011 at 13:11:49 PST.
After traveling by sea for so many weeks, we finally had come upon the eastern shores of Velious. Although I had never seen the shoreline with my own eyes, some of the fishermen, including Beli, said that things changed there dramatically. After the terrible events I had seen over the days prior, I don't believe anything there, or anywhere in Velious, would have been the same. We met up with other survivors, and began to attempt to put together a settlement.
We had met with the few brave Othmir who had accompanied Nipik on his initial journey from the Cobalt Scar, and much to our dismay, found that Fina had died during the journey. It was clear that this had affected Nipik deeply, but his inner strength and conviction was incredible. He had lost some of his willingness to carry out the deed to which he had been entrusted, and still had the courage to help lead us during this difficult time.
I spent some time walking the shores that were now our home. I had heard that once, a great, black tower had loomed over the landscape here, but much have sunk when the upheavals in Velious began. I would sometimes search the waters for traces of the dark tower, but I never was able to find any evidence of its existence. I had thought, at that point, that either it had been a myth, or had indeed sunk to impossible depths.
I did, however, find pieces of what was once a massive bridge, supposedly constructed from the bones of dragons themselves. Although I had never seen the bridge myself, it was supposed to have connected the small pieces of land on which the tower stood, to the greater mass of the continent itself. This intrigued me, since I thought that maybe since the bridge apparently existed, perhaps so did the tower. It was a mystery I was always content in fantasizing about, since the answers were likely lost in the icy seas.
Once Nipik returned from a fishing trip he had embarked on, and explained that he had received another vision, and that he would need to travel further to the north. He said that this task was entrusted to him, and that it was not necessary for the other members of the tribe to accompany him. However, many of us stepped forward to join him. I, myself, was inspired by his courage and leadership, and was willing to follow him into the unknown to help in his endeavor, whatever it might be. Within days, we had packed up enough supplies for a journey of weeks, and left to follow the visions of Nipik.
We floated into the unknown for some time. One morning, I awoke, feeling a chilling wind across my pelt. I looked around, and most of the others were still sleeping, save Nipik -- he stood to the front of the raft, looking off into the horizon. I followed his gaze, and I saw great floes of ice looming in the distance. However, to my amazement, piercing the sky was a lone, black tower, standing tall above everything else in view. What I thought once to be lost or nothing more than a legend, turned out to be very real.
It was near the base of this tower that Nipik had found the one he had been searching for - the creature known as Lodizal, a mighty turtle empowered by Prexus himself. It was here that we would build our new camp. We would care for our new charge, and ensure his well-being, and help to fulfill the task that was handed to Nipik, but is now shared by us all.
Books
Krymok's Peace Plan
This item can be placed on the floor in any house type.

A thin collection of parchments bearing Krymok's notes and proposals for reduction of hostilities between Sarnaks and Haoaerans.

NO-TRADE  NO-VALUE

Required by the Quest
'Errand of Destiny'

Quest reward from [13] Errand of Destiny (Timorous Deep), started by Krymok Quel'Gok in Timorous Deep.

Purchased from Indis Surion in Qeynos Capitol District (702, 82, 129) or Navarius Orvalis in The City of Freeport (10, -7, -134) or Piritta Silvarri in Greater Faydark (151, 109, 175) or Ricka Stonehide in Frostfang Sea (-115, 149, -90) or Beata Sringer in City of Fordel Midst (735, -9, -744)
requires completing the Quest "Errand of Destiny"
for 36c.

Discovered on 24 Jun 2011 at 11:40:19 PDT.
The words of Krymok QuelGok, Civ-Parser of Gorowyn.
Offered to the Haoaeran emissary, Rakon Daka.
Proposal I: On Ending the Present War Entirely
It has been considered by the Samak people, that in recognition of the appearance of emissaries from Haoaera at the place of truce agreed upon by both sides, we shall take this opportunity to explore the possibility of the end of fighting, and express the conditions which must be agreed to by the Haoaerans before such a possibility can be realized. For we, the Sarnaks, to forego our anger at the historic betrayal and attempt made by the Haoaerans to exterminate our kind these many years ago, to eschew any and all action now under consideration to extract vengeance from our sworn enemies the Haoaerans for depredations and atrocities committed on our persons and property, and to foreswear any further acts of aggression whatsoever against the Haoaerans while they themselves shall abide by the terms named below, we shall require the following:
Proposal II: On Continuing the Present War, While Eschewing Certain Atrocious Acts
In the event that Proposal I finds no sympathetic ear among the Haoaerans, perhaps they will agree to the following terms:
The war shall continue on as before, but with the understanding that neither side shall interfere with certain functions of the other:
1. The laying of eggs, the operation of Creation Tubes and the raising of children;
2. The gathering and preparation of food;
3. The movement to and from places of parley while displaying appropriate colors;
4. The removal of injured from places of battle.
In addition, it may be agreed that:
1. Prisoners taken by the combatants shall be fed and clothed and not exposed to unnecessary peril;
2 The use of poisons by the combatants be forbidden;
3. The use of magics by the combatants be
Proposal III: On Continuing the Present War, At a Lower Rate of Mutual Harm
In the event that Proposals I and II fail to inspire the Haoaerans, perhaps they will agree to this. It is proposed that rather than unleash the full destructive might of the Sarnaks against the Haoaerans, that no more than fifty warriors from either side be equipped for fighting, and that the remote portions of Timorous Deep be set aside for combat between the two races, in perpetuity.
In the event the Haoaerans accept this proposal, they would forever relinquish their claims to the city of Gorowyn and such other Iands now held by the Sarnaks...
(The document continues, laying out the various rules by which this form of permanent ritual combat between the two sides would be governed.)
Proposal IV: On Continuing the Present War, Without Further Understanding
Upon the inconceivable event that the Haoaeran delegation cannot be made to agree to any of the three preceding treaty proposals, it is desirable to inform them only that they risk further humiliating destruction of their lands, their homes, their property, and their people. The Sarnaks take no responsibility at all for any additional violent measures which may be necessary to compel the Haoaerans to accept their inevitable fate as functionary appendages of the Sarnak kingdom. However, as it is desirable to maintain some form of direct communication between warring foes, the delegation of Haoaeran emissaries led by Rakon Daka shall be considered permanently protected by truce so long as they conduct themselves neither as combatants nor as spies, and come no closer to Gorowyn than the hills to the northeast of Gorowyn's northern entrance.
Books
Miragul's Earliest Journal
This item can be placed on the floor in any house type.

NO-TRADE  NO-VALUE


Discovered on 18 Nov 2008 at 9:53:43 PST.
My Thoughts
By Miragul
(Keep Out)
I have left my home to begin my studies among the wizards. Though my mother wept to see me go, I cannot feel anything but joy at being gone. I was never meant to live their life. I have known since I was a very young Erudite that one day I would rank among the most powerful beings on Norrath, and today marks the beginning of my journey to that.
Today I began my studies. It is clear that there is a division here among those who are powerful, those who may be powerful one day, and those who will never truly be powerful. You can see the way they coddle those who show exceptional promise, and I am no exception. While all students received the same introductory materials, we were given the finest picks of the lots. I am glad they can see the truth of me. I'd have had no patience with this place if they had misjudged me. I will not waste my time doing the tasks of the lesser just to prove myself.
Most magi choose to focus in one school of magic. Were I to follow this traditional path, I would continue to study wizardry for the rest of my life, learning each and one of its subtle nuances to an exceptional degree. Only, it would be nothing but wasted time. Though I do find wizardry to be an exceptional discipline, I know I will only spend so long here before I seek out mastery of sorcery and enchantment as well. And then...? Well, maybe then I will seek out the whispered fourth art, the dark art: necromancy.
Incompetence! Foolishness! I was sent today to study among one of their lowliest magus. Certainly, he is regarded as a master, but among the other masters he is well known to be a buffoon who. He had me blasting dummies with bolts of electricity all day, though I told him I had long since learned the spell! He said, "Nonsense, you are still a student, and I am sure you have more to learn of this spell." Any fool could see I didn't need the practice. I was insulted once just by being assigned to him, but the day's events are a second insult. I won't take such a slight again.
All of the students today offered demonstrations, and though there were many who offered passing performances, mine soared above the others. I believe that they all now know my competence. I have no doubt they will graduate me to the level of master much sooner than is standard after what they saw today.
Idiots! Small minded baffoons! They have refused me the chance to advance earlier than is prescribed, even though it is clear that it is ludicrous to force me to wait that long! Why can't they see that not everyone needs the same amount of time and it is a waste to force me to do anymore? I can only assume they are afraid of me, and plan to once more make my stake before the council, point out to them the error of their ways.
That is all. I have been refused once again. That is it. I am done. Whether or not I have their sanction, I will be moving on soon. Studying here any longer will only hold me back. I have gotten what I need from it, and now I will go seek more.
Books
Mistmoore Researcher's Logbook
This item can be placed on the floor in any house type.

This bound tome bears the seal of Mayong Mistmoore on its cover. It appears to be the writings of one of the vampire researchers that are working to help unlock the mysteries of the runes that Mayong has been searching for. It contains written notes and diagrams of the researcher's investigations.

TREASURED
LORE  NO-TRADE

Quest reward from [200] In Plain Sight (Miscellaneous), started by Al'Kabor in The Sundered Frontier (1878, -295, 3478) or by Dartain in The Sundered Frontier (1878, -295, 3478).

Purchased from Indis Surion in Qeynos Capitol District (702, 82, 129) or Navarius Orvalis in The City of Freeport (10, -7, -134) or Piritta Silvarri in Greater Faydark (151, 109, 175) or Lorekeeper Drelin in Thurgadin, City of the Coldain (475, -212, 261) or Beata Sringer in City of Fordel Midst (735, -9, -744) for 1g 20s.

Discovered on 12 Oct 2010 at 9:58:49 PDT.
Mayong has finally unearthed the calendar. It is a ring, which contains sixteen holes across its surface. These smaller holes are inset, and appear to be meant to hold something else within them, although what exactly would be anyone's guess. It resists any attempt at magical inspection, and just seems to be completely mundane in all respects - nothing more than ordinary stone. I'm not sure what value it might actually have, but Mayong is quite pleased that we now possess it.
Upon further inspection of the ring, we have found that it appears to be intended to fit around the outside of the Chelsith Stone itself. It's almost as if it was intended to be a part of the stone, but since Mayong is not currently in possession of the Stone itself, it's difficult to verify. He seems unconcerned, however, and is more interested in finding out what it is that belongs in the holes within the ring. We found some strange sigils on the walls within Chelsith, and he believes that these sigils might have something to do with the "monoliths" of Theer. Several of our number have been dispatched to begin their search, but a search for what?
We returned from the expedition today, and I was amazed at what we discovered. It appeared that the large stone we uncovered contained one of the sigils Mayong was looking for. Moreover, it had the correct dimensions and curvature to fit within the holes in the ring. Mayong is certain to be pleased with this news, and will likely reward us handsomely. We are heading to the chamber now where the calendar sits, although it would be wise to wait for Mayong to be present before taking any steps to affix the newly discovered stone in place.
So, a new mystery. The sigil stones we brought in have a strange behavior when brought in close to the calendar. Some will glow slightly when brought in contact with specific holes on the calendar ring, while others seem to be completely inert. Are these fakes? Have they lost whatever magic they had once possessed? All of this made more strange by the fact none of these pieces radiate any magic. It's maddening and fascinating all at the same time, but discovering the reasons behind this behavior of the sigil stones is likely the key to unlocking the purpose of the ring altogether. It is imperative that we do so, and do so quickly.
Books
Mortal Alchemy
This item can be placed on the floor in any house type.

NO-TRADE  NO-VALUE


Discovered on 18 Nov 2008 at 11:31:33 PST.
Mortal Alchemy

The Experiments
of
Emperor General Atrebe
(May He Live Forever)

As transcribed
by
His Loyal Servant
Metriz
Behold; in this laboratory the Emperor General Atrebe (May He Live Forever) has brought forth new life! This power has not been seen since the days of yore when gods walked among the populace.
The mind of Emperor General Atrebe (May He Live Forever) is eternally astute and brilliant! The Emperor General Atrebe (May He Live Forever) in his infinite wisdom has decided that in addition to his prior successes, the sarnak and sokokar respectfully, he will add a third and final experiment. It will be on so grand a scale that all other races on Norrath will tremble at the mere thought of such a beast, as created by our glorious Emperor General. When the experiment is complete His Imperial Majesty will lead the Sebilisian Empire with the greatest weapon Norrath has ever known.
The Emperor General has obtained flesh and essence from the beast known as The Red Lord. Emperor General Atrebe (May He Live Forever) is hard at work researching compatible counterparts. His Imperial Majesty has sent his finest and most deserving generals to collect samples from suitable matches.
Hard at work, His Imperial Majesty is not satisfied with his successes. As a show of his infinite humility Emperor General Atrebe (May He Live Forever) has graced his loyal servant with the duty of listing these trials for posterity. While the following trials created beasts of great wonder and power, none were fine enough for His Imperial Majesty.
The Red Lord/The Green Lady
The Red Lord/The Black Mistress
The Red Lord/The Blue Beauty
The Emperor General Atrebe (May He Live Forever) has found the formula that will create the beast he seeks. His Imperial Majesty sent his most trusted General and loyal son, Ganak, to collect flesh and essence from the dragon Gorenaire.
After days of careful preparation the Emperor General Atrebe (May He Live Forever) is at last about to commence with the experiment. His Imperial Majesty is having his laboratory coat tied on and his protection spectacles adjusted by the royal wardrobe. His Imperial Majesty is commencing the experiment; all work has lead up to this mome- (writing abruptly ends)
Books
On the Origins of the Phylactery
This item can be placed on the floor in any house type.

NO-TRADE  NO-VALUE

Quest reward from [80] A Ghostly Runed Tome (Miragul's Phylactery: The Crucible) (Heroic), started by examining the ghostly red book in Miragul's Phylactery: The Crucible (-119, 0, 25).

Discovered on 18 Nov 2008 at 9:58:28 PST.
On the Origins of the Phylactery
Miragul
When it occurred to me to preserve my greatness in the most logical way possible, to join the powerful undead and assume the aspect of a lich, I knew that I needed to find a manifestation of my soul unlike any other. I was not content to keep it in a stone, or an urn, not anything else so trite as all that. My phylactery would draw on my mastery of all four of the great arcane arts in order to produce something never seen before. But what?
Long and hard, I meditated. I left my body to search within the aether... to traverse time, space, and the plans and find exactly the right connection for me. For days, weeks, months, I searched, and though I did not eat, or sleep, or drink, I did not die, and my magic sustained me.
And then one day I saw it, or rather, it saw me, because I had little control of what happened. All I knew was that I had drifted somewhere far, far back in the past, long before my mortal birth, and then, all of the sudden, I saw a great flash of energy -- a pure, white energy. And though it should have seemed that it would be repelled from me, it instead pulled me to it, and the whole of me was transported somewhere new.
I found myself within a series of snow caverns, though I knew I was nowhere on the physical plane of Norrath. At the moment, I didn't know how to define it, though later research led me to conclude I was trapped within the Eternal Prism, an artifact worshiped bu the barbarians of Halas.
It took me just a moment to realize I had arrived there at the same time as another group. Three barbarians stood before me, fighting amongst themselves. I was perplexed only momentarily before a sense of ownership seized me and I set upon driving them out. Though two of the barbarians were easily defeated, the third, a woman I was to later come to know as Illisia Marrsheart from my time with the Ethernauts parading as the high elf, took much longer. In time, she was driven out as well, and it was all mine.
I began to shape it, filling it with my memories and the facets of my power. In truth, I did little conscious to control it. As I walked, it seemed to spring up around me, the walls melting and freezing into new shapes, objects and individuals filling the halls. Had I complete control, there are things I would not have included, but in order to truly be complete, it needed to fully reflect me, and that meant including the good, as well as the bad.
I know that as long as this stands, I will not die. It is now as precious to me as my beating heart once was. it is all things that are Miragul, and it is a grand sight to behold.
Books
The Archtome of Haoaera
This item can be placed on the floor in any house type.

A leather-bound bundle of finely-crafted animal skin parchments, each page written in clawstroked Common.

NO-TRADE  NO-VALUE

Required by the Quest
'Brink of Annihilation'

Quest reward from [17] Brink of Annihilation (Timorous Deep), started by Makrug Tel'Kor in Timorous Deep.

Purchased from Indis Surion in Qeynos Capitol District (702, 82, 129) or Navarius Orvalis in The City of Freeport (10, -7, -134) or Piritta Silvarri in Greater Faydark (151, 109, 175) or Ricka Stonehide in Frostfang Sea (-115, 149, -90) or Beata Sringer in City of Fordel Midst (735, -9, -744)
requires completing the Quest "Brink of Annihilation"
for 1c.

Discovered on 16 Feb 2010 at 8:11:59 PST.
So presented is the Archtome of Haoaera, the chronicle of our race.

Translated to Common by Dithrak the Wise for the benefit of those who travel here and wish to understand our ways.
(From the Book of Ukan)

.... As Rokan the Elder considered the differences between the fish and the mammals of the sea, he beheld the land animals and learned of the ones who sprang not from eggs. Then Reveskius appeared and showed him which of these were fit to be hunted and eaten, and which were to be ignored. Small game that crawled on four legs without shells might be eaten freely by a single spiroc, whereas game that walked rather than crawled might be hunted by more than one spiroc, especially if they moved in packs. Reveskius did then commune with Rokan for a time and showed him the many rules of hunting which he was to pass on to his children, and they to their own children, so that the chosen of Reveskius need not appeal directly to him for food.
(From the Book of Bargrak)

'...All threats to your rookeries, eyries, and villages are to be destroyed', Reveskius said. 'The beings of other lands must not harm you, and many will try to appeal to your noble natures in order to insinuate themselves within your trust. Know a living being by its nature. If it makes war upon you, if it disturbs these quiet lands and the peace you require to spawn new eggs, if it does not ignore your eggs but instead abuses them, or if it eats more than the portion of food that a grown spiroc may eat, and helps itself to food and game that have been set aside for the children of Haoaera and returns less food than it is consuming, then that creature must be sent away and warned never to return.
If these creatures refuse such warnings and return to your lands, then you must slay them without mercy, lest their ways interfere with your own, lest they breed in greater numbers than shall you, lest they drive you out of your own lands and ruin all that you have made...'
(From the Legend of Eagrik)

...Then Reveskius, taking pity on Eagrik for having fulfilled all but the lsat of his challenges, spoke to him these words: 'Eagrik, Champion of the Haoaerans, who has fought so hard for his people, who has accepted my challenges yet has failed the last of these, I do pity you. Your challenge to me has proven fruitless.' Eagrik looked upon Reveskius with weariness and said, 'I, like the rest of my kin, tire of your games. We have long revered you, Reveskius, but we need you no longer. We must be free to roam where we will without fetter.'
Reveskius smiled upon his former champion and said, 'Eagrik, your impudence is the curse of your race. You dare to defy me? See what becomes of those who earn my wrath!' Then did Reveskius pick Eagrik up in his mighty taloned claws, and slowly squeezed the life from his body. But even as Eagrik's friends cried out in horror, so did Eagrik find the heart of Reveskius with his spear, and this the great and ancient roc who had long protected the Haoaerans was slain.
'Behold, Reveskius has been killed,' said the priests, who became unnerved and began to wail and cry. Eagrik stood then among them and said, 'It is no longer necessary to submit to the whims of this creature, which is now dead,' Eagrik declared. 'But what will become of us now?' whispered the high priest. 'The teachings of Reveskius were the foundation of our culture!' Eagrik looked at them and replied, 'And so shall they remain, for his teachings remained sound even if his motives did not...'
(From the Trials of Shoshak)

...So the elders of Haoaera and Gorowyn did see the need for archivists to live among them, writing down all that was seen and done and talked about, in the manner of the wingless ones from distant shores. This occupied the archivists with activity and made them happy; the leaders of the village had records of their words written down to help them avoid a great many arguments later and they too were made happy;
the artisans of Gorowyn no longer needed to occupy their time with verbally passing down their wisdom to their fledgling apprentices but could make them read parchments of instructions instead, and were also happy. Shoshak determined to write down the most important legends and sayings and beliefs of the Haoaerans into a great bundle, an Archtome which would preserve the essence of the people for eons...
(From the Tale of Whitefeathers)

...Then did Whitefeathers throw his head back and cry out to the gods, saying 'That you shall not forsake us, we shall make our mark upon this land!' All then donned a stonepick and followed him to the great greystone plinth of Chrykori, and proceeded to carve it into a great statue in the image of their champion, the people found new purpose and threw themselves beak and claw at this for thirty fortnights, whereupon the work was done and Eagrik stood above them once more, his stone likeness proudly facing southward, as if watching over the seas for signs of invaders...
(From the Thoughts of Korryk Shortbeak)

'...This day of wonders, of the opening of an ancient chamber hitherto unknown to us deep within the wall of the volcano, saw our excitement give way to concern as we tried to think of what we should do with the creatures found in the strange glass tubes. We do not know what dark magic set these devices here within our sacred mountain, but perhaps they are meant as a gift from the gods? If so I fail to comprehend this divine caprice... these scaly creatures seem unfit for anything but brutish labor. Perhaps after we have released them from the glass tubes we can learn more about them...'
(From the Thoughts of Korryk Shortbeak)

'The first of the creatures released from the glass cylinders failed to respire and soon died. We worried over this a bit and decided to bury its body in the ground in the manner of the flighless tool-users. The second attempt to open a glass tube went better. We were able to revive it and get it to talk. It knew nothing but gibberish so it was necessary to spend some time working on communication... I fail to see why the creator of these beings did not provide a single thing for their sustenance, forcing us to feed the creatures with our own rookery stuff...'
(From the Thoughts of Korryk Shortbeak)

'... that after the incident in Timorous Maw it is clear to all that the Sar'Nak are unworthy to be called friends, are unfit for labor, and are undesirable even as pets. We notice that even the gentlest of them eats more than his weight twice over in a month, making their appetites unsustainable in Gorowyn or anywhere else nearby. They seem to be bred for battle, they think only of their honor and spend their time chattering about rules of warfare and the manner of rule they should like to see us Haoaerans adopt.
Further, they never seem to tire of picking duels with us. The village council has decided that the creatures are to be destroyed. The teachings of Reveskius are clear on this matter, as are the tribal laws, but even without them we can see there can be no co-existence. We shall put them to death tomorrow night, as they sleep. As I write this I feel the chill of destiny upon me, for I shall be one of the ones bearing a dagger and wielding it with malice. My sadness and frustration at wasting a whole year attempting in vain to coexist with these creatures is matched only by my fervent desire to be rid of them forever...'
(From the Thoughts of Kraw Lockbeak)

'...would not have had us make the attack last night, and we should have listened. We might then have devised a better plan. As it was, when we crept into the sleeping chamber where the Sar'Nak were gathered, a torchfire was lit by one of them, who cried out. Of the few dozen Sar'Nak in the room, nearly all came awake at once and attacked us, for we had entered their sleeping quarters unannounced with weapons drawn. All hope of killing them quietly in their sleep had gone, and even our plan to escape with all of our feathers intact was now in some doubt.
A fight immediately broke out, and the room filled with the sounds of battle. I swear by Eagrik's statue, the Sarnaks were enjoying themselves, though they howled angrily of our betrayal. As we fought our way back to the main chamber I noticed that both Korryk Shortbeak and Swak Pettyfeathers had fallen. Perhaps eight or nine Sar'Nak fell in battle as well, but that is poor payment for the sacrifice of both Korryk and Swak. Having escaped, we have spread warnings and hope to keep the Sar'Nak at bay in the tunnels of the lower city. With good use of archers we might keep them from threatening the rookery levels...'
Unobtainable
The History of the Hua Mein: Part 2
This item can be placed in any house type.

LORE  NO-TRADE



Undiscovered.
Unobtainable
The History of the Hua Mein: Part 3
This item can be placed in any house type.

TREASURED
LORE  NO-TRADE



Undiscovered.
Books
The Rise of Ykesha
This item can be placed on the floor in any house type.

NO-TRADE  NO-VALUE

Offers the Quest
'The Warlord's Tale'
and is required by it


Discovered on 18 Nov 2008 at 10:44:32 PST.
The Rise of Warlord Ykesha
The True Grozmok
In the darkness of night, secluded from the eyes of many of his fellow trolls, a troll shaman named Zraxth had a vision. The trolls of Guk were no match for the Rallosian Empire, and the trolls believed it was a matter of time before the mighty ogres would march into the troll city of Guk. Zraxth was among the first of the trolls to turn from the teachings of Cazic-Thule and follow the doctrine of Hate, becoming a follower of Innoruuk. He beseeched his new lord for guidance, looking for a way to defeat the ogres, to protect the city of Gulc from the Rallosian war machine. The Prince of Hate came to him in a dream, and said he would provide the information, but to perform the necessary ritual Zraxth would need the blood of the high priests of Cazic-Thule. Zraxth gathered his followers and carried out the grim deed, slaughtering the high priests as they slepL The followers of Zraxth set up the ritual as Innoruuk commanded, including a
For days, Zraxth simply sat, neither sleeping nor eating. His acolytes watched over him, waiting for him to awaken and deliver the message from Innoruuk on their salvation. Finally, on the eighth day, the shaman's eyes snapped open, sunken and glaring in their sockets. Without flinching or looking away, the shaman began to speak in slow, resounding tones. The disciples began to feverishly copy the words of Zraxth, but found that the ink simply ran like blood off any parchment on which they attempted to write the words the shaman spoke. Exasperated, the disciples tried to have Zraxth repeat his statements to them, but he would not acknowledge their presence at all, and simply continued speaking. When all seemed lost, the shaman rose to his feet, and turned to the large stone they had set in the center of their camp. Even as he continued to speak, he gathered a bowl of the blood of the elders the disciples had used days ago in preparation
Zraxth then took to chiseling out the vision he had seen on the surface of the stone itself. This he did with precision and meticulousness, in sharp contract to his apparent unresponsive state. No movement was wasted, and even the smallest chip in the stone was done with the utmost care and purpose. Each of the symbols he crafted would flare with a purplish flame, leaving the carving glowing with radiant heat. Burns were apparent on Zraxth's hands and arms, but he did not appear to notice -- he continued to speak and chisel at the stone, pausing neither as he worked tirelessly. When the carving was completed, the shaman, bloodied and burned over his body, spoke his last words, and fell lifeless to the ground. The disciples burned the body of the prophetic shaman, and scattered the ashes throughout the area of the ritual. The disciples then deciphered the inscription left behind by their spiritual leader. It foretold of
Over the course of many years after the Stone's creation, strong warriors began to contend that they were, in fact, the hero mentioned in the Grozmok Stone's prophecy. Many bloody battles were fought over the claim, as each strove to prove that they were the true hero of the Grozmok. The clans began to rally behind their strongest warriors, and minor skirmishes began to collapse into full scale blood feuds, as each group looked to be the ruling clan of the Innothule trolls. Nothing seemed able to stem the tide of violence, and none seemed interested in stopping it the rule of Grobb was all that mattered. For years, chaos reigned unchecked. During this time, the Rallosian Empire began to hear rumors of the existence of the Grozmok Stone and the prophecy of the legendary troll hero. Although the trolls themselves were .organized and not likely to prove a threat on their own, the ogres began to fear that the Stone itself might
It was during this time of strife and war that Warlord Ykesha rose to power. He was unmatched among his people in skill, cunning, and ferocity, and he quickly earned the respect of all who fought with him. He quickly rose to lead his clan, ruthlessly dispatching any who tried to challenge his rule. His clan, which he renamed Clan Ykesha in his own honor, had taken to raiding the swamps outside the city of Guk, looking for new artifacts and treasures that might give them an advantage over their rival clans. The scouts of Ykesha came upon a lost Rallosian stronghold, which sat undisturbed and hidden by the overgrowth in the swamp. As they gathered what items of worth they could find, they happened upon the Grozmok Stone deep within the stronghold's lower chambers. They hauled it back to their clan, where it was recognized as an artifact from the troll's past. Warlord Ykesha ordered his shaman to decipher the
Once word of the prophecy of the Grozmok Stone began to circulate among the clans, the cycle of war began to change. At first, jealous clans viciously attacked Clan Ykesha, looking to topple the Warlord and claim the Stone for their own. Clan Ykesha easily withstood all opposition, handily defeating the other clans who sought to claim the Grozmok stone for themselves. As one clan after another fell, whispers of Warlord Ykesha's claim - that he was the Grozmok that was prophesied - began to appear more and more legitimate. Rival clans began to offer themselves as thralls, joining Clan Ykesha to follow the legendary Grozmok. For a time at least, the trolls looked like they would become a terrible new empire with the mythical hero of the troll race in command. Although some clans continued to fight against Clan Ykesha, the size and strength of the ruling clan was more than any rival could hope to overcome.
Books
The Rookery
This item can be placed on the floor in any house type.

A book written by a Goahmari of the Great Divide.

NO-TRADE  NO-VALUE

Plundered from Great Divide ( 590, -37, 320).

Discovered on 22 Feb 2011 at 14:06:59 PST.
The Rookery
The story of Stormfeather's Pride
We, the Goahmari, have lived within the high mountain peaks of Velious' Great Divide for centuries, undisturbed and undiscovered by greedy adventurers or warring parties below. One fateful day the mighty griffin, Stormfeathe, crashed down into our village, near death. We took in the unconscious griffin and put him up in the nearby cave, providing for him and healing his wounds. Days later, when he flew off completely restored, to return to his pride, we assumed that would be the last we would see of the great griffin.
We were shocked to see him return after another battle in need of healing, once more. And this time he was conscious the entire time, cooperative and willing to be led by us. The next time he returned it was not he that was injured, it was one of his mates. We cared for her, just as we had for him, binding her broken wing and nursing her back to health. Soon thereafter she returned and made a nest in the nearby cave.
We enjoyed caring for the griffin and would often pet her feathers and listen to her purr. It was not rare to find a group of us meditating around the griffin's nest as she sat on her eggs. When the griffawns hatched we continued to care for both mother and fawns. We would watch the fawns while she hunted and ensure that they did not wander out of the cave.
Stormfeather would often visit, sometimes injured from another battle, sometimes in perfect health. By the time the great griffin died many of his pride had been born and raised amongst us within the Rookery.
One fateful day a griffin like no other landed amongst us, screaming. It was in great pain, but carried no wound we recognized! By meditating with it while caring for it within the Rookery, some of our most advanced seers learned that it had been created through arcane experimentation, somewhere within the mountain! It seemed whoever was doing this had chosen Stormfeather's Pride intentionally.
We never sought this place of nightmares, but we saw enough of its creations. More and more of the griffins returning to the Rookery were different, and we began to call these different creatures as gryphons. Some would be colored sickly. Others would have scale where feather should be. Though they were able to change their physical body and augment their talents, but they were never able to change their homing instinct Whenever one would escape it would find its way to our village and our healing hands.
The cave, now called the Rookery, is the pride's ancestral nesting ground. Many of the fawns born within this cave, watched by me and my brethren, have returned later to nest and hatch their own fawns. It has become our heart and the center of our beliefs.
"One day," it is said, "a god-touched traveler will walk amongst us in our hour of need. They will be carried by a gryphon into the sky to save us all from the battleground upon the precipice." I don't know when this day will come, but we care for these majestic creatures as if it were our only reason for life and am glad that they may well return the favor to all of us.
Books
The Valorous Tragedy of the Frogloks of Guk
This item can be placed on the floor in any house type.

NO-TRADE  NO-VALUE


Discovered on 18 Nov 2008 at 12:02:07 PST.
The Valorous Tragedy of the Frogloks of Guk

or

The Abridged Recordings
Of
Hopton Braveheart
City Guard to Upper Guk
And they march us to our fates,
Though their iron shod gates.
Mithaniel be praised! Though I am tired my spirit is cheered by the benevolence of Marr, he who gave us the strength to defeat the Rallosian assault on Guk. Their army was broken by the Greenmist thus we slew them with little difficulty. The High Constable now directs our full army's attention to the reclamation of all of Guk. With the Rallosians defeated we should make quick work of it, Mithaniel willing.
The Curse of Ykesha is truly an aberration. I stay hopeful that we can cull the numbers of the cursed - though they are fierce fighters - and lay them to rest. We have lost barely a few froglok and have learnt to quickly burn the bodies of the fallen lest their bodies resurrect. While we mourn our deceased brethren I remain optimistic that Lower Guk can be reclaimed once we bolster our army now that the Rallosian threat is no more.
Mithaniel steels us with his light,
In the guidance of the right.
Forgive your captor, brother Froglok,
Though he may beat you til you bleed,
For he knows not the comforts of Mithaniel,
And will face great punishment for his deeds.
More of our ranks have fallen in battle. We fight for what little remains of Upper Guk. The undead and cursed pour out of Lower Guk and it is all we can do to keep them stemmed at the choke point. The sky is a constant black smudge from all of the soot and debris from the burning bodies.
We realize we can no longer contain the curse. Our ranks have lost many a good soldier and there can be no replacements. The horror of watching the fallen reanimate is enough to turn the stomach. To know that we share the same fate shakes me to the core.
And let our people's suffering,
Drive our spirits to rise again
This is the right of the Froglok
This is the due of the brave
Though this day may end in misery
We will be free again!
We are overrun. This is the last battle for we have sealed off Guk from the rest of the Norrath. Our meager food supply is depleted and while our bodies are weak our souls are strong. My faith in Mithaniel Marr is unwavering for when I die this body may be reanimated as a vessel of evil by my soul will never be ruled by Ykesha's foul curse.

If I am found in the future to be reanimated please dispose of my body using any means necessary.

Tell our loved ones we did our best. May Mithaniel protect them from this horror.
Books
Writings of the Deepwater Knights
This item can be placed on the floor in any house type.

This tome bears the symbols of the Deepwater Knights on its cover, but it also predominantly displays a three lined mark, very similar to the rune belonging to the shissar prophecy.

TREASURED
LORE  NO-TRADE

Quest reward from [200] In Plain Sight (Miscellaneous), started by Al'Kabor in The Sundered Frontier (1878, -295, 3478) or by Dartain in The Sundered Frontier (1878, -295, 3478).

Purchased from Indis Surion in Qeynos Capitol District (702, 82, 129) or Navarius Orvalis in The City of Freeport (10, -7, -134) or Piritta Silvarri in Greater Faydark (151, 109, 175) or Lorekeeper Drelin in Thurgadin, City of the Coldain (475, -212, 261) or Beata Sringer in City of Fordel Midst (735, -9, -744) for 1g 20s.

Discovered on 12 Oct 2010 at 10:02:14 PDT.
The blessings of Prexus are many.
We are given the waters of the sea to carry our ships so that we might travel across the world.
We are given the fish that live within the oceans to feed us.
We are given his divine strength, which guides and protects us.
And we were given the order of the Deepwater Knights, which serves to defend and protect the city of Erudin, and the knowledge it contains.
Many in Erudin value knowledge over faith, believing their strength lies in their studies.
Study is good. It challenges you, brings you to discovery and insight.
But what are these things without the blessing of Prexus to guide you in their use?
Do you not teach the student to use his spells effectively?
Do you not teach the trainee to handle his sword correctly?
Without guidance, even the simplest of spells can become dangerous.
Prexus offers us guidance in all things.
We can learn to use our knowledge more effectively, and become not like the student, but like the master.
This guidance is one of his many blessings to us.
But it is not only to us that Prexus gives blessings.
There are others creatures that he showers with his grace.
From the most humble of fish in the sea, to the largest of sea beasts, Prexus watches them all.
There are times when he will choose such a creature to act as his Chosen in Norrath.
This creature is granted power, and is whispered to directly from Prexus himself.
As we do the will of Prexus, so does the creature, although only it knows what tasks it is commanded to do.
The word of Prexus is everywhere in Norrath.
The seas touches all lands, and thus, so does the domain of Prexus.
As in the case of Velious, where the Deepwater Knights have no temples, yet Prexus has power there.
The blessed creature among the icy waters of Velious would await his commands,
As the Chosen of Prexus, unto its own death.
Thus a new Chosen would be selected, and the cycle would begin again.
Hail to Prexus and the gifts he gives to us all.